
PLANET HOPPER
"Endless" Runner
SUMMARY
Planet Hopper was a part of the first of many game projects at The Game Assembly. The goal was to create a game inspired by the endless runner genre and we chose The Impossible Game as our reference.
For this project I worked closely with other team members to achieve our shared idea, making sure we followed a balanced difficulty curve and had frequent playtesting to see what could be improved upon.
PROJECT BREAKDOWN
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Six weeks half speed
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Made in Unity
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13 group members
MY RESPONSIBILITES
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Level design
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Tutorial area
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Setdressing
The Earth is dying. You take on the role of Telly, a robot who has been sent to distant planets to collect crystal samples needed to save humanity. Equipped with a jetpack and teleport system, you must escape an impending meteorite and evade dangerous obstacles in order to complete your mission, reach the spaceship and return home.
DEVELOPED BY
